What motivates players to show toxic behavior in competitive free-to-play online shooter games? Are specific player types the most toxic ones? These questions got examined in the course of developing this, thesis focussed, bachelor.
A young game designer, who aspires to understand the thought process of players while playing and create game environments, in which the player can immerse into.
A good design allows the player to fully immerse into a game, loose track of time and enjoy themselves.
Get an overview and brainstorm.
I changed my work focus from game artist to game designer/UX designer.
I wanted to work in the games industry and create games.
A nice karaoke session!