Pixelpunk 2063

Andrea Rosini

A pixel-bending shmup

Andrea Rosini

Polyglot 3D artist for video games and occasional game designer, unity developer, 3D sculpting mentor and pixel artist.
Alumni at Bigrock(VR 7), Treviso and BA in Game Design at the University of Europe for Applied Sciences, Berlin.
Worked at Mirage3D, Netherlands, as 3D Artist, and currently residing in Tokyo, Japan.

Where do you see yourself in 20 years?

At the head of my game company

What is a good design for you?

An intuitive one, a fun one

What was the most challenging experience during your studies?

Other people

Who or what inspires you?

Spite and Boredom

How do you approach a new project?

I stare at a blank wall until I get an idea

What advice would you give to students who just started studying in your programme?

Check out TheRookies for help with your career

Have you changed during your studies? How?

Depression and several mental breakdowns

Why did you choose to study in your programme?

I needed a degree to move to Tokyo, sayonara bois

What are you not going to miss in your studies?

The student services' response time

How are you going to celebrate your graduation?

By working at the company that hired me, I haven't had a vacation in four years and really need one, but a contract is a contract

Say hi!

Felix Basqué