Stella Tegler

"Prison-Heart-Break" is a 2D-Dating-Simulator, in which the player takes the role of a warden for a dystopian, sci-fi prison in space. There, three unique inmates await, who the player can get to know better to slowly uncover their secrets.

My role in this project was to design the datable characters, while a special focus laid on integrating uncanny design traits into the characters' appearance, as they would slowly transform from humans into creatures.

The game was created in collaboration with Rufus Tornquist (Game Design & Coding).

Stella Tegler

What was the most challenging experience during your studies?

Learning how to code. I miserabely failed.

Who or what inspires you?


What are you not going to miss in your studies?

Suddenly being picked to share my screen during lectures.

How are you going to celebrate your graduation?

Playing lots o games. Finally.

Say hi!

Vincent von Hartz