Missed Potential

Javier Martelli

Missed potential is a project where I researched objectification of female characters in video games, and as part of it I tried to redesign Kai'Sa from League of legends, the first image you can see is her cannon design which I wanted to propose a different design for.

I set myself a few goals I meant to check. For example Kai'Sa’s story never revolved around being sexy or attractive but rather about fighting a war so others don't have to, while also being identified as a monster and coming to terms with that. She is a monster with a heart of gold that struggles with an outer conflict against an encroaching enemy and the inner conflict of humanity and becoming a monster to save others.

I hope to visualize my design and animation process in the pictures beneath

Javier Martelli

I dont really know what to say about myself. i started my artistic journey as an illustrator dabbled in tutoring for a few years and made the transition to frame by frame 2d animation.
I dont see myself as any kind of filmmaker I just want to doodle and sketch my dumb thoughts

Profile Picture by Oskar Schroder

Where do you see yourself in 20 years?

hopefully mentally stable

What is a good design for you?

that is a very openended question. good design is serving its purpose while also being appealing

What was the most challenging experience during your studies?


Have you changed during your studies? How?

i went from wanting to work in this industry to wanting to pursue artistic outlets in a different way.

Why did you choose to study in your programme?

I was interested in animation and thought the program would give me a good starting base to start off.

What are you not going to miss in your studies?

all of it

How are you going to celebrate your graduation?

take a nap and get a Therapist

Say hi!

Yannick Schroeger