BioLife is a game simulation that aims to bring a new level of realism to the world of video games. Through extensive research, it uses real life recorded behavior data and ecology theory to improve the way animals behave in video games, as well as other aspects of their lives and surroundings. Additionally, players can interact with the environment and observe how these changes influence and affect both the habitats and the animals. The simulation contains three habitats, each with their native species and distinct vegetation, and offers the player the possibility to alter the habitats by controlling weather, number of trees and plants, and watch these changes unfold as animals adapt to these situations and environments change.
is a 3D Art Generalist aiming to become an Environmental Artist and has a strong desire to achieve photorealism in his works.
In a Mercedes 190E. Hopefully at my dream job.
One that sparks my interests.
Working with people that did not have the same motivation or will to work as me.
The fact that I can create anything digitally and haven't started yet.
By brainstorming ideas and setting core features.
Build a wide skillset. Get out of your shell, and most importantly, do some networking. You will need it.
I got better at what I do.
I like to make and break.
Online Playtest Evenings
With a nice big dürüm and a drink with my friends. (and maybe getting a car)