Andre Chilat

BioLife is a game simulation that aims to bring a new level of realism to the world of video games. Through extensive research, it uses real life recorded behavior data and ecology theory to improve the way animals behave in video games, as well as other aspects of their lives and surroundings. Additionally, players can interact with the environment and observe how these changes influence and affect both the habitats and the animals. The simulation contains three habitats, each with their native species and distinct vegetation, and offers the player the possibility to alter the habitats by controlling weather, number of trees and plants, and watch these changes unfold as animals adapt to these situations and environments change.

Andre Chilat

is a 3D Art Generalist aiming to become an Environmental Artist and has a strong desire to achieve photorealism in his works.

Where do you see yourself in 20 years?

In a Mercedes 190E. Hopefully at my dream job.

What is a good design for you?

One that sparks my interests.

What was the most challenging experience during your studies?

Working with people that did not have the same motivation or will to work as me.

Who or what inspires you?

The fact that I can create anything digitally and haven't started yet.

How do you approach a new project?

By brainstorming ideas and setting core features.

What advice would you give to students who just started studying in your programme?

Build a wide skillset. Get out of your shell, and most importantly, do some networking. You will need it.

Have you changed during your studies? How?

I got better at what I do.

Why did you choose to study in your programme?

I like to make and break.

What are you not going to miss in your studies?

Online Playtest Evenings

How are you going to celebrate your graduation?

With a nice big dürüm and a drink with my friends. (and maybe getting a car)