WHOLE is a card game designed by Milena Medvedeva as a practical extension of her thesis on using tabletop games to enhance emotional intelligence. The game includes 64 question cards that prompt players to share personal stories and reflect on their emotional experiences, along with a visual puzzle element. Its non-competitive nature encourages collective storytelling and fosters a sense of community, creating a safe space for emotional exploration and connection.
I'm a visual communication designer and tattoo artist from Russia, currently based in Berlin. I work with a variety of mediums and themes, always looking for unconventional approaches to each project. I'm constantly driven by curiosity, creativity, and a desire to learn new skills.
I see myself as a multidisciplinary artist and designer, creating large-scale multimedia projects and collaborating with creatives from around the world.
I appreciate design that speaks to people and reflects their true needs and desires.
I approach new projects with creative vision and continuous exploration rather than careful planning from the very beginning.
Stay passionate and dedicated to your growth. Find like-minded people. Get inspired and inspire others.
I wanted to become an artist since I was 6 years old, but as a teenager, I fell in love with graphic design, and this passion has stayed with me to this day.